{"id":4077,"date":"2023-12-31T15:44:38","date_gmt":"2023-12-31T20:44:38","guid":{"rendered":"https:\/\/artsci.case.edu\/magazine\/?p=4077"},"modified":"2024-01-16T21:41:17","modified_gmt":"2024-01-17T02:41:17","slug":"redefining-the-classroom","status":"publish","type":"post","link":"https:\/\/artsci.case.edu\/magazine\/2023\/redefining-the-classroom\/","title":{"rendered":"Redefining the Classroom"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Students at the College of Arts and Sciences are seeing and experiencing remarkable places\u2014without ever leaving the classroom.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Wearing mixed-reality headsets, they can walk amid 3D holographic images of a 2,000-year-old Greek religious site; explore the three-dimensional geologic contours of a Hawaiian volcano; and examine the inner workings of a centuries-old computing device.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">A Case Western Reserve University innovation center pioneered development of these immersive journeys. It created the first education application for Microsoft HoloLens headsets in 2014, one to teach anatomy to medical students.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">In more recent years, this center\u2014the Interactive Commons\u2014has worked with faculty at the college and across campus to create about 20 customized apps for many disciplines. The technology allows students to interact simultaneously with holographic images, classmates and their professors\u2014an experience known as mixed reality.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cThe level of insight that mixed reality brings to a broad range of disciplines is just unattainable through traditional teaching methods\u2014and it\u2019s increasing student knowledge,\u201d said <\/span><b>Mark Griswold<\/b><span style=\"font-weight: 400\">, PhD, a CWRU professor and faculty director of the Interactive Commons.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Pilot studies have found, for example, that CWRU medical students learn anatomy twice as fast with the HoloAnatomy app as they do dissecting cadavers. At the college, early HoloLens pioneers include art historian<\/span><b> Elizabeth Bolman<\/b><span style=\"font-weight: 400\">, PhD, the Elsie B. Smith Professor in the Liberal Arts, whose students use the technology to \u201cvisit\u201d Egypt\u2019s fifth-century Red Monastery; and dance professor <\/span><b>Gary Galbraith<\/b><span style=\"font-weight: 400\"> (CIT \u201986; GRS \u201988, dance) who has choreographed dances in which holographic images change location based on performers\u2019 movements.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Academic leaders hope to see the technology used campuswide by 2030\u2014and future students arriving with their own headsets in backpacks, said Griswold, also the Pavey Family Designated Professor of Innovative Imaging-Revolutionizing the Worlds of Education and Medicine.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cIt\u2019s going to be the way of the future of learning,\u201d he said. Read on to explore a few examples of how the technology is used across the college.<\/span><\/p>\n<blockquote><p>\u201cThe level of insight that mixed reality brings to a broad range of disciplines is just unattainable through traditional teaching methods\u2014and it\u2019s increasing student knowledge.\u201d \u2014Mark Griswold faculty director, Interactive Commons<\/p><\/blockquote>\n<div id=\"attachment_4081\" style=\"width: 467px\" class=\"wp-caption alignright\"><img aria-describedby=\"caption-attachment-4081\" loading=\"lazy\" class=\"wp-image-4081 img-responsive\" src=\"https:\/\/artscimedia.case.edu\/wp-content\/uploads\/sites\/147\/2023\/12\/02164551\/P14_Planets_17_approved.jpg\" alt=\"Photo illustration of two students and a professor pointing at holographic images of planets.\" width=\"457\" height=\"304\" \/><p id=\"caption-attachment-4081\" class=\"wp-caption-text\">Undergraduate Sebastian Cangahuala, Professor Steven Hauck, and graduate student Sara Gutierrez use a HoloLens app to interact with holograms of Mercury, at left, and Venus, with Earth in the foreground. Photo by Roger Mastroianni; digital rendering: Anastasiya Kurylyuk, Interactive Commons at Case Western Reserve University<\/p><\/div>\n<h2>Visualizing Distant Planets and Earth\u2019s Contours<\/h2>\n<p><span style=\"font-weight: 400\">Neptune and Pluto are the planets farthest from the sun\u20143.7 billion miles in the case of Pluto, compared to just 93 million for Earth. But the galactic reality of that distance became clear in intriguing new ways as students using a customized HoloLens app searched for the holographic orbs.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Neptune wasn\u2019t in the classroom and the more distant Pluto appeared as a faint dot.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cThe biggest part for me was [seeing] the proximity from each planet to another,\u201d said <\/span><b>Katelyn Lamm<\/b><span style=\"font-weight: 400\">, now a junior.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">That\u2019s precisely the takeaway Professor <\/span><b>Steven Hauck<\/b><span style=\"font-weight: 400\">, PhD, wanted. To make it happen, Hauck said, he worked first with staff at the Interactive Commons, relying on their \u201cincredibly deep expertise in developing mixed- reality apps,\u201d and then with University Technology, which has the know-how to \u201cintegrate these apps into courses and provides support during class time.\u201d\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Hauck, chair of the Department of Earth, Environmental, and Planetary Sciences, also uses a HoloLens app and headsets in geology classes. He\u2019s found that students show more curiosity and gain a better understanding from 3D holographic images.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">That\u2019s true for senior <\/span><b>Sebastian Cangahuala<\/b><span style=\"font-weight: 400\">. When he looks at a 2D topographical map, it takes time to review elevation numbers and mentally construct a landscape\u2019s geographic contours and layers above and below Earth\u2019s surface. \u201cBut with the HoloLens, the 3D model is right there for me to see,\u201d he said.<\/span><\/p>\n<h2>Bringing Ruins of an Ancient Religious Site to Life\u2014 and to the Classroom<\/h2>\n<div id=\"attachment_4084\" style=\"width: 565px\" class=\"wp-caption alignleft\"><img aria-describedby=\"caption-attachment-4084\" loading=\"lazy\" class=\"wp-image-4084 img-responsive\" src=\"https:\/\/artscimedia.case.edu\/wp-content\/uploads\/sites\/147\/2023\/12\/02165200\/P17_Maggie-Popkin-Samothrace-Inside.jpg\" alt=\"Photo illustration of a professor and three students looking at a holographic image of a sacred Greek sanctuary as it looked 2,000 years ago. \" width=\"555\" height=\"252\" \/><p id=\"caption-attachment-4084\" class=\"wp-caption-text\">Maggie Popkin, an associate professor of art history, gesturing at a holographic image to show the Sanctuary of the Great Gods at Samothrace in Greece, to graduate students (from left) Arielle Suskin, Clara Pinchbeck and Madeline Newquist.<i> | <\/i>Photo by Roger Mastroianni; digital rendering: Anastasiya Kurylyuk, Interactive Commons at Case Western Reserve University<\/p><\/div>\n<p><span style=\"font-weight: 400\">Pilgrims entering a sacred sanctuary on the Greek island of Samothrace more than 2,000 years ago would have had an \u201caffective, emotional experience,\u201d said <\/span><b>Maggie Popkin<\/b><span style=\"font-weight: 400\">, PhD, the Robson Junior Professor and an associate professor of art history. It\u2019s an encounter that is difficult to replicate even when visiting the Sanctuary of the Great Gods at Samothrace because the site is in ruins.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Yet, thanks to a HoloLens app, students can \u201cascend\u201d holographic rows of white and purple stone in the sanctuary\u2019s outdoor theater. And they can relate to the awe and sense of revelation visitors felt as they reached the top and saw the landmarks below as well as the Nike of Samothrace, an iconic Greek statue that once soared above the theater and faced the Mediterranean Sea with wings sculpted in motion.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cThere are all these visual lines, and conversations between all these different architectural features, that you just couldn\u2019t imagine if you weren\u2019t in the space,\u201d said Madeline Newquist, a doctoral student in art history.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Popkin worked with the Interactive Commons to develop the app, using data collected for decades and 3D models created by American Excavations Samothrace, an international research consortium. She said the immersive app democratizes the experience for students and researchers who can\u2019t afford to travel to Greece and \u201cgives a much more visceral, memorable and meaningful sense of what it meant to move through this space in antiquity as somebody coming to have this kind of transformative religious experience.\u201d<\/span><\/p>\n<blockquote>\n<h2>Immersive Technologies and Sacred Spaces<\/h2>\n<p><span style=\"font-weight: 400\">Thanks to a recent college Expanding Horizons Initiative grant, art historian <\/span><b>Maggie Popkin<\/b><span style=\"font-weight: 400\">, PhD, and <\/span><b>Justine Howe<\/b><span style=\"font-weight: 400\">, PhD, an associate professor and chair of religious studies, are developing an interdisciplinary course\u2014\u201cEmbodied Religion and Mixed Reality\u201d\u2014to explore how immersive technologies, such as HoloLens, shape people\u2019s experiences of sacred spaces. It will be offered starting this spring. They also plan a book on the subject.<\/span><\/p><\/blockquote>\n<h2>Revealing Mysteries of Human Anatomy Through Collaborative Learning<\/h2>\n<div id=\"attachment_4089\" style=\"width: 467px\" class=\"wp-caption alignright\"><img aria-describedby=\"caption-attachment-4089\" loading=\"lazy\" class=\"wp-image-4089 img-responsive\" src=\"https:\/\/artscimedia.case.edu\/wp-content\/uploads\/sites\/147\/2023\/12\/02165834\/P18_Anatomy_Final_017.jpg\" alt=\"Two students pointing out parts of the vascular system of the head and neck on a holographic image. \" width=\"457\" height=\"302\" \/><p id=\"caption-attachment-4089\" class=\"wp-caption-text\">During a \u201cHuman Anatomy and Physiology Laboratory\u201d class session, undergraduates Anoushka Gidh, left, and Jenn Lanza reviewed the vascular system of the head and neck. Like other undergraduate courses on campus using HoloLens, it was held at the university\u2019s Kelvin Smith Library in the Freedman Center for Digital Scholarship Collaboration Commons.<i> | <\/i>Photo by Roger Mastroianni; digital rendering: Anastasiya Kurylyuk, Interactive Commons at Case Western Reserve University<\/p><\/div>\n<p><span style=\"font-weight: 400\">During a spring biology class, students stood in clusters around holographic images of a human body. At times, they circled the images before them, simultaneously bowing their heads to examine the inferior vena cava, the great vessels of the thorax and abdomen and the intercostal muscles that help form the chest wall.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">The experience allowed them to take \u201ca closer look at each different part of the body\u201d and then pull back to examine the entire system, said <\/span><b>Anoushka Gidh<\/b><span style=\"font-weight: 400\"> (CWR \u201923), a senior at the time.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Welcome to \u201cHuman Anatomy and Physiology Laboratory,\u201d the first undergraduate class on campus fully designed and developed around the HoloAnatomy Software Suite that campus collaborators initially created for medical students.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cIt\u2019s a world-class medical education tool brought to the undergraduate level,\u201d said <\/span><b>Cheryl Knight,<\/b><span style=\"font-weight: 400\"> a University Technology senior learning designer who worked throughout the semester with the biology faculty members who integrated HoloAnatomy into their course.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">The immersive experience gave the undergraduates a better way to understand the relationships between organs and other body structures. Traditional plastic models and specimens served as supplementary learning tools.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Experiencing the body in two ways allowed students to solidify their knowledge, said <\/span><b>Richard Drushel,<\/b><span style=\"font-weight: 400\"> PhD (WRC \u201884; GRS \u201893, biology), who co- created the course with fellow senior instructor in biology <\/span><b>Susan Burden-Gulley<\/b><span style=\"font-weight: 400\">, PhD (GRS \u201995, neurosciences).\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">With HoloLens, \u201cthey can step inside the body, look around and better appreciate system functions,\u201d said Burden-Gulley, who received a teaching innovation grant from the college\u2019s Expanding Horizons Initiative to co-develop the course.<\/span><\/p>\n<h2>An Ancient Device that Foreshadowed the Modern Computer<\/h2>\n<div id=\"attachment_4093\" style=\"width: 465px\" class=\"wp-caption alignleft\"><img aria-describedby=\"caption-attachment-4093\" loading=\"lazy\" class=\"wp-image-4093 img-responsive\" src=\"https:\/\/artscimedia.case.edu\/wp-content\/uploads\/sites\/147\/2023\/12\/02170311\/P19_Antikythera_18-ADJ.jpg\" alt=\"Photo illustration of five people looking at a holographic image of the Antikythera mechanism, considered among the world\u2019s first analog computers.\" width=\"455\" height=\"389\" \/><p id=\"caption-attachment-4093\" class=\"wp-caption-text\">Associate Professor Paul Iversen showing HoloLens images of the Antikythera mechanism to staff members of the Cleveland Museum of Natural History.<i> | <\/i>Photo by Roger Mastroianni; digital rendering: Anastasiya Kurylyuk, Interactive Commons at Case Western Reserve University<\/p><\/div>\n<p><span style=\"font-weight: 400\">In 2010, Associate Professor <\/span><b>Paul Iversen<\/b><span style=\"font-weight: 400\">, PhD, began studying the Antikythera mechanism, likely constructed during the first century B.C. and considered among the world\u2019s first analog computers. The size of a shoebox and constructed mostly of bronze, it could predict the timing of eclipses and track and visualize the astronomical positions of the sun, moon and five planets visible in antiquity. And by indicating the correct year of six panhellenic athletic competitions, including the Olympic Games, the device helps scholars unravel mysteries about ancient events.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Today the mechanism sits behind plexiglass in Athens\u2019 National Archaeological Museum, a disconnected series of fragments carefully pried apart after its 1901 undersea discovery as a fused-together lump.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Iversen initially used high-resolution 3D images to decipher the mechanism\u2019s inscriptions and analyzed its calendar. Then in 2021, Griswold from the Interactive Commons approached him about creating a HoloLens app to better study the device. To do that, Iversen first needed to hone his understanding of the mechanism\u2019s inner workings by moving painstakingly through X-ray images, sometimes one-tenth of a millimeter at a time.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cAs an epigrapher [transcribing ancient texts] and historian, I had never really paid close attention to the gears,\u201d said Iversen, who chairs the Department of Classics. \u201cBut this detailed work helped me to understand how they worked.\u201d\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">And that in turn changed how he interprets the difficult-to-read inscriptions. He now knows, for example, how the gear sizes provide clues about the length of planetary celestial periods referenced in the mechanism.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">This ancient computer is \u201cabout human discovery,\u201d said Iversen, who has used the HoloLens app to expose students and many off-campus organizations to the device. And now, through the power of 21st-century technology, he\u2019s better able to further his research and share what he calls \u201ca scientific wonder of the ancient world.\u201d<\/span><\/p>\n<h2>Training Future Speech-Language Pathologists and Audiologists<\/h2>\n<p><span style=\"font-weight: 400\">For Assistant Professor <\/span><b>Rachel Mulheren<\/b><span style=\"font-weight: 400\">, PhD, the HoloAnatomy app is indispensable in the undergraduate class she teaches on the anatomy and physiology of speech and hearing.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">It enables students to see connections that will be crucial in their careers, like understanding which parts of the nervous system could be affected by a stroke\u2014and what that means for speech and language functions.\u00a0<\/span><\/p>\n<p><b>Anthony Zogaib<\/b><span style=\"font-weight: 400\">, a senior, said the holographic images provide an up-close and detailed look at the auditory system, including the ear canal and middle and inner ear.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">\u201cNormally those are really hard to see because they\u2019re completely surrounded by your skull,\u201d Zogaib said. But using a kind of mid-air holographic control to subtract other body parts for a better view of the system, he added, \u201cwe were able to see them to scale.\u201d<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Students at the College of Arts and Sciences are seeing and experiencing remarkable places\u2014without ever leaving the classroom.\u00a0<br \/>\nWearing mixed-reality headsets, they can walk amid 3D holographic images of a 2,000-year-old Greek religious site; explore the three-dimensional geologic contours of a Hawaiian volcano; and examine the inner workings of a centuries-old computing device.\u00a0 <a class=\"read-more\" href=\"https:\/\/artsci.case.edu\/magazine\/2023\/redefining-the-classroom\/\">&#8230;Read more.<\/a><\/p>\n","protected":false},"author":481,"featured_media":4081,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[66],"tags":[],"acf":[],"jetpack_featured_media_url":"https:\/\/artscimedia.case.edu\/wp-content\/uploads\/sites\/147\/2023\/12\/02164551\/P14_Planets_17_approved.jpg","_links":{"self":[{"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/posts\/4077"}],"collection":[{"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/users\/481"}],"replies":[{"embeddable":true,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/comments?post=4077"}],"version-history":[{"count":10,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/posts\/4077\/revisions"}],"predecessor-version":[{"id":4264,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/posts\/4077\/revisions\/4264"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/media\/4081"}],"wp:attachment":[{"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/media?parent=4077"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/categories?post=4077"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/artsci.case.edu\/magazine\/wp-json\/wp\/v2\/tags?post=4077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}